Which Discord bots make over $10K/month now?

Last updated: 14 September 2026

SUMMARY

MEE6 and Double Counter are the Discord bots we can clearly prove make more than $10,000 a month now. Carl-bot is very likely above the line, while BotGhost has crossed it before but does not have a fresh enough revenue disclosure to count as current with the same confidence.

The biggest surprise is how short the verified list is. Discord has bots installed in millions of servers, but distribution is much easier to observe than paid conversion, so popularity rankings dramatically overstate what we can actually prove about revenue.

MEE6 is in a category of its own. Its company-level disclosure of multi-million-dollar annual revenue puts it comfortably above the threshold without requiring any guesswork from server counts, Patreon subscribers or list pricing.

Double Counter is the cleanest smaller-business example. Its owner reports $200,000 of ARR, equivalent to about $16,700 of recurring revenue per month, before adding the advertising business layered onto its verification flow.

Carl-bot shows why public bot revenue is becoming harder to track. Roughly 2,000 paying Patreon members are visible, but grandfathered prices, annual discounts and a separate Discord checkout make any single MRR estimate too neat to trust.

BotGhost proves that a Discord-native product can cross $10,000 a month without being a giant moderation bot. The problem is timing: the $12,000-a-month disclosure is real, but old enough that it should be treated as historical evidence rather than a current financial read.

Huge installation counts are a weak revenue shortcut. GiveawayBot reaches roughly 2 million servers while showing only a few hundred dollars of monthly Patreon revenue, and a moderation bot listed on Acquire.com reports hundreds of thousands of servers but only a few hundred dollars of latest-month revenue.

The strongest monetization pattern is not raw audience size but pain intensity. Security, moderation, administration, support tooling and bot creation give operators recurring reasons to pay; broad utility and entertainment can produce enormous usage without much urgency to subscribe.

Crossing $10,000 a month does not require a giant user base. At $10 per month, a bot needs 1,000 paying customers; at $20, only 500. For a bot installed in 5 million servers, that means a tiny fraction of the installed base has to convert.

Discord's own subscription infrastructure is making monetization easier and measurement worse at the same time. As payments spread across Patreon, Discord subscriptions, direct checkout, annual plans and enterprise deals, any one public subscriber count becomes less representative of the whole business.

The practical conclusion is that the real list of proven five-figure Discord bot businesses is much smaller than the list of famous bots. MEE6 and Double Counter are confirmed, Carl-bot is a strong probability call, BotGhost is historically confirmed, and Dyno, ProBot, Ticket Tool and Arcane remain plausible rather than proven.

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Which Discord bots can we actually prove make over $10K/month now?

Right now, MEE6 and Double Counter clearly make more than $10,000 a month; Carl-bot is very likely above the line, while BotGhost has crossed it before but lacks a fresh enough revenue disclosure for us to call its current figure confirmed.

The list is shorter than the popularity rankings suggest. Discord currently shows MEE6 in about 21 million servers, Dyno in 12 million, ProBot in 10 million and Ticket Tool in 5.6 million. Those numbers tell us which bots have distribution. They do not tell us how many server owners pay.

MEE6 is the easiest case. In a recent VentureBeat interview, the company said it has 45 employees and produces multi-million-dollar annual revenue. Even the lowest reasonable interpretation of “multi-million” puts MEE6 far beyond $10,000 a month.

Double Counter gives us an even cleaner number. Tellter, its owner, currently reports $200,000 in annual recurring revenue, equivalent to about $16,700 of recurring revenue per month. Its advertising business adds another source of revenue on top.

Carl-bot sits just below those two in confidence. Graphtreon currently tracks about 2,007 paying Patreon members, and Patreon lists its entry plan at $7.99 per month. Graphtreon estimates Patreon earnings anywhere from roughly $3,000 to $18,000, so the public data no longer support a precise current MRR. However, Carl-bot also sells subscriptions directly through Discord, meaning Patreon captures only part of the business.

BotGhost is different again. Indie Hackers records the no-code Discord bot builder at $12,000 a month, while BotGhost currently says more than 1.5 million people have used the product and more than 2 million bots have been created. The revenue disclosure is old enough that we should keep it separate from the genuinely current figures.

Discord bot/business Best revenue evidence Current verdict
MEE6 Multi-million-dollar annual revenue Clearly over $10K/month
Double Counter $200K ARR Clearly over $10K/month
Carl-bot ~2,007 paid Patreon members plus Discord subscriptions Very likely over $10K/month
BotGhost Previously disclosed $12K/month Crossed $10K before; current level unconfirmed

How much money is MEE6 making now?

MEE6 is clearly making far more than $10,000 a month today, and it appears to be in a different financial league from almost every Discord bot with public revenue data.

The strongest evidence comes directly from the company rather than from subscriber estimates. In a recent VentureBeat interview, MEE6 said it has 45 employees, remains bootstrapped and generates multi-million-dollar annual revenue.

We do not know the exact annual figure. Even a deliberately conservative $2 million would equal about $167,000 a month. At $3 million, the average becomes $250,000. Either way, MEE6 is comfortably more than 10 times above the threshold we are investigating.

The scale matches the business. Discord currently lists MEE6 in about 21 million servers. MEE6 also monetizes more than one feature bundle: its support material separates Premium, AI, Pro and other paid services. A large community can therefore spend more than the price of one basic subscription.

This makes MEE6 the clearest answer in the entire article. We can argue about the exact number, but there is no serious uncertainty around whether MEE6 makes $10,000 a month.

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Does Double Counter really make more than $10K a month?

Double Counter currently makes about $16,700 a month in recurring revenue before we even count its advertising income.

Tellter reports $200,000 of annual recurring revenue for Double Counter. Dividing that by 12 gives roughly $16,667 a month.

What makes this example interesting is the product itself. Double Counter focuses on alt accounts, ban evasion, VPN abuse and raids. Tellter says its identity graph covers more than 40 million identities, and Pro and Ultimate plans are sold through Discord's native store.

The company also sells ads on the verification screen. Tellter describes hundreds of thousands of ad impressions per day, so the $200,000 ARR figure understates the complete revenue picture if advertising is excluded from recurring subscription revenue.

Double Counter therefore shows that a bot does not need MEE6-level reach to become a serious software business. A narrower product can work when server owners have a painful reason to pay.

Is Carl-bot making over $10K a month today?

Carl-bot probably still makes more than $10,000 a month, although the public numbers are too messy for us to call the current figure confirmed.

The freshest hard number is the paying Patreon audience. Graphtreon currently shows about 2,007 paid members. Patreon lists Carl-bot Premium at $7.99 a month for one server, $12.99 for two, $16.99 for three and $24.99 for five.

Simply multiplying 2,007 by $7.99 would give a little over $16,000 a month, but that calculation is too aggressive. Carl-bot grandfathered older subscribers when it increased prices, and annual memberships receive a discount.

Graphtreon therefore gives a broad current earnings estimate of roughly $3,000 to $18,000 a month instead of one clean number.

There is another revenue channel that pushes the evidence in Carl-bot's favor. Carl-bot's own premium page currently lets customers buy through Patreon or directly through Discord. Discord subscriptions do not appear in the Patreon member count.

So we should avoid pretending we know Carl-bot's precise MRR. With roughly 2,000 paying Patreon members plus a separate Discord checkout, though, Carl-bot remains one of the strongest candidates for a current five-figure monthly bot business.

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Is BotGhost still making more than $10K a month?

BotGhost has definitely reached $10,000 a month before, but we cannot verify that its current monthly revenue is still above the threshold.

Indie Hackers records BotGhost at $12,000 a month. That is meaningful evidence because BotGhost is a real paid Discord product rather than a hobby bot collecting occasional donations.

BotGhost is also much larger operationally these days. Its current website says more than 1.5 million users have created over 2 million Discord bots. The product still runs a freemium model with paid upgrades for people who want more commands, events and hosting capability.

The missing piece is a new revenue figure. Cumulative users and bots created can keep rising even if conversion rates or subscription revenue move in the opposite direction.

For that reason, we treat BotGhost as a proven historical $10K/month Discord business with an unconfirmed current MRR. That distinction is small in wording but important if the title asks which bots make the money now.

Do millions of Discord servers actually mean a bot makes serious money?

No. Discord server count is a surprisingly bad shortcut for estimating bot revenue, and some of the biggest examples make that obvious.

GiveawayBot says roughly 2 million servers use the bot. Its Patreon currently shows around 279 paying members and only about $343 of monthly revenue. The creator says hosting and maintenance cost roughly $350 a month, so a bot with millions of installations can sit around break-even on its most visible monetization channel.

An even stronger example is a moderation and security bot currently listed on Acquire.com. The seller reports more than 690,000 servers and 3.5 million users, yet the business generated only $432 in its latest month and about $4,900 over the previous 12 months.

Now compare that with Double Counter's $200,000 ARR. The difference between these businesses reaches roughly 40 times on annual revenue despite both having substantial Discord distribution.

Installations tell us reach. Paid conversion tells us whether that reach became a business. Those two numbers can be wildly far apart.

Discord business Reported reach Revenue evidence
GiveawayBot ~2M servers ~$343/month Patreon
Acquire.com moderation bot 690K+ servers, 3.5M users $432 latest month
Double Counter Specialized security bot $200K ARR
MEE6 ~21M servers Multi-million-dollar annual revenue

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Do Dyno, ProBot, Ticket Tool or Arcane make over $10K a month?

Dyno, ProBot, Ticket Tool and Arcane could all be making more than $10,000 a month, but there still is not enough public financial data to put any of them on the confirmed list.

Dyno is the most obvious example. Discord currently shows the bot in about 12 million servers, and Dyno sells paid subscriptions outside Patreon as well as through Discord. Yet its public Patreon has only 33 paying members. That tells us Patreon is a poor window into Dyno's business rather than proving Dyno makes little money.

ProBot creates the same problem at roughly 10 million servers. Premium exists, the audience is enormous, and only a tiny paid conversion rate would be needed to clear $10,000. We still need an actual paid-subscriber or revenue number before calling it a fact.

Ticket Tool deserves more attention than its earlier public footprint suggested. Discord currently shows about 5.6 million servers, while Ticket Tool's own app description says more than 1.8 million are active and over 180 million tickets have been created. Current pricing is $5 a month for Community and $12 for Pro, with a $25 multi-server Team plan and custom Enterprise pricing. Ticket Tool would need only 2,000 Community subscriptions or about 834 Pro subscriptions to reach $10,000 a month. The company does not publish how many servers actually pay.

Arcane says it operates across more than 2.7 million servers and explicitly describes premium revenue as funding hosting, salaries and other expenses. Here again, we know there is a real paid business but cannot see the current number of subscriptions.

These are plausible five-figure businesses. Calling them confirmed would go further than the evidence allows.

What kind of Discord bots are actually making money now?

The Discord bots with the strongest revenue evidence tend to charge for problems that server owners already care enough about to solve: moderation, security, automation, administration and bot creation.

MEE6 charges communities for more powerful management tools and additional services. Double Counter sells protection against alt accounts, ban evasion and raids. Carl-bot puts higher limits and advanced server-management features behind Premium. BotGhost charges people who want to build and host custom Discord bots without coding.

GiveawayBot gives us the useful comparison. Its roughly 2 million-server reach is enormous, yet its visible Patreon income remains around $343 a month. A giveaway bot can be loved by millions of users without creating much urgency to pay.

Security behaves differently. If a community keeps getting raided or banned users keep returning, paying each month can be easier than accepting the problem. Support tooling has similar economics when Discord is part of a company's customer-service operation.

That is why the best opportunities these days tend to sit closer to work that an administrator needs done repeatedly. Fun can create huge usage. Pain tends to create better conversion.

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How many paying Discord servers does a bot need to make $10K a month?

A Discord bot can reach $10,000 a month with only hundreds or a few thousand paying servers, so the real challenge is conversion rather than raw distribution.

At $5 a month, a bot needs 2,000 subscribers. At $10, it needs 1,000. A $20 product needs only 500.

Those figures become striking beside current installation counts. For a bot with 5 million servers, 1,000 paying servers represent a 0.02% conversion rate. For a bot with 10 million servers, the same 1,000 subscriptions amount to 0.01%.

That explains why Dyno, ProBot and Ticket Tool look entirely capable of passing $10,000 a month. Their required conversion rates are tiny.

It also explains why we refuse to infer revenue from that arithmetic. The Acquire.com moderation bot reaches 690,000 servers and still reports only 101 to 250 paying customers. Huge free distribution can coexist with almost no paid conversion.

Average monthly revenue per customer Customers needed for $10K/month Paying customers needed per 1M installations
$5 2,000 0.20%
$10 1,000 0.10%
$15 667 0.067%
$20 500 0.05%

Is Discord making it easier for bots to make money now?

Discord is making bot monetization easier by letting more developers sell subscriptions directly inside the platform, and that is also making outside revenue tracking less reliable.

We can see the shift across several established bots. Double Counter sells Pro and Ultimate through Discord's native store. Carl-bot gives customers a choice between Patreon and Discord. Dyno supports direct Discord purchases. Ticket Tool's app listing also shows in-app purchases.

That reduces one of the old frictions of running a bot business. A server owner can discover an app, install it and pay without being sent through a separate membership platform.

For researchers, the effect runs in the other direction. Patreon used to offer one of the few public ways to estimate bot revenue. Once purchases spread across Patreon, Stripe, Discord subscriptions, annual plans and enterprise contracts, one public subscriber count tells us less.

Carl-bot already demonstrates the problem. Its roughly 2,000 paid Patreon members are useful evidence, but its direct Discord sales sit outside that number. Dyno's 33 Patreon members tell us even less because Dyno has built separate subscription channels.

Public revenue estimates therefore get harder just as Discord gives bot developers better ways to charge.

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Can a smaller Discord bot really reach $10K a month?

Yes. Double Counter shows that a focused Discord bot can reach five-figure monthly recurring revenue without becoming a 20-million-server giant.

At $200,000 ARR, Double Counter is already running at roughly $16,700 in recurring revenue each month. The product solves a specific security problem and can charge the communities that feel that problem most strongly.

The 690,000-server business on Acquire.com shows the opposite outcome. Despite having 3.5 million users, it reports $432 in latest-month revenue and $3,000 of ARR. Its scale looks impressive until we look at the payment data.

Those two examples are more useful for a founder than another list of famous bots. One demonstrates that hundreds of thousands of installs can still produce almost nothing. The other shows that a focused Discord product can cross $10,000 monthly by selling something server owners genuinely need.

A new bot therefore does not need MEE6's distribution. It needs enough customers with a strong enough reason to pay.

Are Discord bot businesses actually attractive once they pass $10K a month?

A Discord bot making $10,000 a month can be an excellent small software business, especially when a small team runs it and the paid feature solves an expensive problem.

The infrastructure economics can be unusually good. GiveawayBot says hosting and maintenance for roughly 2 million servers costs around $350 a month. That figure should not be generalized to every bot because AI, databases, moderation logs, media processing and support can make another product far more expensive. Still, it shows how cheaply a lightweight Discord product can reach massive distribution.

Double Counter is a stronger commercial example. The business combines recurring subscriptions with an advertising product, so the same verification workflow creates both paid-server revenue and ad inventory.

MEE6 shows what happens at the other end of the scale. A Discord bot can grow into a 45-person bootstrapped software company generating millions in annual revenue.

The main weakness is dependence on Discord itself. Bot developers rely on Discord's API rules, app discovery, permissions, intents and subscription infrastructure. A five-figure MRR business built entirely inside somebody else's ecosystem deserves a platform-risk discount compared with a SaaS product that owns more of its distribution.

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Which popular Discord bots should we leave off the $10K/month list for now?

We should currently leave Dyno, ProBot, Ticket Tool, Arcane and other large bots off the confirmed $10K/month list because popularity and paid pricing still do not reveal actual monthly revenue.

This is where articles about Discord bot income usually become too loose. Dyno has around 12 million servers. ProBot has around 10 million. Ticket Tool has around 5.6 million. Arcane says it serves more than 2.7 million. All have enough scale for $10,000 a month to look plausible.

Plausibility is a lower bar than proof.

Ticket Tool, for example, needs only 2,000 customers on its $5 plan to clear $10,000. That would be a tiny fraction of its millions of installations. We still have no public count showing those 2,000 customers exist.

The same applies to Dyno and ProBot. Their scale makes five-figure revenue believable, perhaps even likely, but we found no current ARR, MRR or paid-server figure that closes the argument.

Leaving those names unconfirmed makes the answer less spectacular and much more useful.

So which Discord bots make over $10K/month now?

The clearest answer right now is MEE6 and Double Counter; Carl-bot very likely joins them, while BotGhost has demonstrated $10K-plus monthly revenue before but needs a fresher financial disclosure to qualify with the same confidence.

MEE6 is the runaway leader among the bots we could verify. Its recent multi-million-dollar annual-revenue disclosure means the company is operating at least an order of magnitude above our $10,000 monthly cutoff.

Double Counter is the cleanest smaller example. Its owner currently reports $200,000 ARR, or roughly $16,700 of recurring revenue per month, before advertising.

Carl-bot has around 2,007 paying Patreon members, paid plans beginning at $7.99 and a separate Discord subscription channel. We think revenue above $10,000 is more likely than revenue below it, but the current public data do not let us turn that judgment into an exact MRR number.

BotGhost has a public $12,000-a-month disclosure and currently reports more than 1.5 million users and 2 million bots created. Because the financial figure itself has not been freshly updated, we keep BotGhost one confidence level below Carl-bot.

For Dyno, ProBot, Ticket Tool and Arcane, the evidence stops too early. All four have enough distribution and paid products to cross $10,000 with a very small conversion rate. None currently exposes enough payment data for us to say that it definitely does.

So the reliable list is short: MEE6 and Double Counter are confirmed, Carl-bot is very likely, and BotGhost is historically confirmed but currently unverified. The much longer list of huge Discord bots tells us something else entirely: getting installed in millions of servers can be surprisingly easy to separate from getting thousands of those servers to pay.

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OUR METHODOLOGY

The hard part of answering which Discord bots make more than $10,000 a month is separating visible scale from actual monetization. Server counts, user numbers and premium pricing are easy to find; reliable evidence of how much those products actually generate is much rarer.

We therefore broke the question into several evidence dimensions instead of ranking bots by reputation or assuming that large installation numbers translate into revenue. We looked at direct revenue disclosures, the freshness of those disclosures, recurring-revenue figures, observable paying-customer signals, current pricing, payment channels and distribution data, then assessed those pieces together for each business.

We gave the most weight to current first-hand financial evidence: company or founder revenue disclosures, ARR or MRR figures, and other direct indicators of paying customers. When an annual recurring-revenue figure was available, we divided it by 12 so every business could be tested against the same $10,000-per-month threshold. The threshold refers to business revenue, not accounting profit.

Where no direct revenue figure existed, we looked for several pieces of evidence that could strengthen or weaken the case. Paid-member counts and current subscription prices can be useful, but we did not mechanically multiply a public subscriber count by the latest list price when grandfathered pricing, annual discounts or multiple plans could materially change the result.

We also treated payment visibility separately from revenue. Discord bots can monetize through Patreon, Discord's native subscriptions, their own checkout systems and enterprise arrangements. A visible Patreon count can be useful evidence without representing the entire paying customer base, so we looked for official evidence of additional sales channels before treating any one platform as the whole business.

Freshness mattered because the question is about what these businesses make now. A credible historical revenue disclosure proves that a bot crossed the threshold at that point; it does not automatically prove that it remains above it. Older financial disclosures were kept as historical evidence rather than silently carried forward as current revenue.

Server and user counts were used to measure distribution and test whether a revenue conclusion was commercially plausible, not as a proxy for revenue. A bot with millions of installations can still convert very few communities into paying customers, while a more specialized product can clear the threshold with a much smaller audience if the problem it solves creates stronger willingness to pay.

Our final labels follow that evidence hierarchy. “Confirmed” means we found sufficiently current financial evidence that independently clears the threshold. “Very likely” means several strong current pieces of evidence point the same way but stop short of exposing a clean revenue number. Historical cases stay historical, and large bots with pricing and massive distribution remain unconfirmed when the payment evidence stops before the revenue question is answered.

Key sources used for this analysis include: VentureBeat on MEE6's company scale and multi-million-dollar annual revenue, Discord's official MEE6 App Directory listing, MEE6's documentation on Premium, AI, Pro and other paid services, Tellter's Double Counter project page, Tellter's portfolio disclosure, Carl-bot's Patreon pricing, Carl-bot's pricing-change and grandfathering note, Carl-bot's Premium purchase page, BotGhost's official site, Indie Hackers on BotGhost's historical revenue disclosure, GiveawayBot's Patreon, Discord's official Ticket Tool listing, Ticket Tool's pricing page, Discord's official ProBot listing, ProBot's pricing page, Dyno's Premium page, Discord's app monetization documentation, Discord's subscription implementation documentation, Discord's Premium Apps documentation, and Discord's Developer Policy.

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